[June 9, 2020] – General / Miscellaneous (PC)
Stability
- Fixed a crash that could occur when launching the game on certain hardware configurations
- Fixed a crash that could occur when switching between output devices on system configurations with multiple graphics cards
- Fixed an issue that prevented the game from launching on some system configurations that used a dedicated AMD graphics card alongside an unsupported Intel integrated graphics device
- Fixed an issue that prevented the game from launching on some low-end system configurations when using DirectX 12
- Fixed an issue with a memory leak when using DirectX 12, leading to increased RAM usage and potential crashes during extended game sessions
- Fixed several random crashes that occurred during gameplay in Story Mode and Red Dead Online
Improvements and Bug Fixes
- Added command line arguments allowing the player to limit processor threads/affinity when booting the game. Using both arguments in combination may increase performance and reduce stalls on some systems when third-party applications with significant CPU usage are running in the background
- -numCores=# (number of threads, decimal value)
- -setSystemProcessorAffinity=# (CPU affinity mask, decimal value)
- Fixed an issue with hardware detection that caused the ‘hardware/driver check’ startup message to display incorrectly when running on some systems
- Fixed an issue with missing smoke effects on trains when the Particle Quality graphical setting was set to Ultra/High